The Castles of Burgundy
Designer: Stefan Feld
Artwork: Julien Delval and Harald Lieske
- Theme: As influential princes living in the Loire Valley during the 15th Century, players devote their efforts to careful trading and building in order to lead their estates to prominence throughout Burgundy!.
- Play Time: 90 minutes
- Player Count: 2-4 players
- Ages: 12+
- Complexity of Rules: Medium
- Setup Time: Medium/high
- Replay Value: Medium/High
- Direct Conflict: None
How It Plays
- Game Mechanics: This is an estate building game with tile placement where a player's dice determines available actions.
- Turn Summary: All players roll their two dice simultaneously. Start player rolls a white die to determine where the next goods tile is placed. Players each roll 2 dice then use each die to carry one of the following actions:
- Optionally buy 1 tile from the central black depot section of the board for 2 money (no die required).
- Take 2 worker tiles - These can be used to manipulate future die rolls.
- Sell goods - Sell one type of goods corresponding to the die.
- Add a tile from a storage space to the player's estate on a space corresponding to the die. If it is a building take the building action. If a region is now full, score victory points as show on the player board plus round bonus shown on the central board. If all spaces of a certain type are now full, take the top bonus scoring tile from the central board.
- Take a tile from a space on the game board that matches the die number. Place it on an empty storage space on the player board.
- End Game: Game ends 5 phases of 5 rounds.
- Victory: The player with the most victory points from building tiles, knowledge tiles, sold goods, region bonuses, remaining money, remaining goods, and remaining workers wins.