Colt Express

Designer: Christophe Raimbault

Artwork: Jordi Valbuena

Theme: 11th of July, 1899: 10 A.M.  The Union Pacific Express has left Folsom, New Mexico with 47 passengers on board.  After a few minutes the sound of rapid footsteps is heard coming from overhead, and then, gunshots.  Heavily armed bandits are mercilessly robbing honest citizens of their wallets and jewelry!  Will they succeed in Stealin' the Nice Valley Coal Company's weekly payroll, stored in strongboxes that are closely watched by Marshal Samuel Ford?  Only one bandit will achieve his goal: becoming the richest outlaw of the gang.


Game Information

  • Play Time:  30 minutes
  • Player Count:  2-6 players - Best with higher player count.
  • Ages:  10+
  • Complexity of Rules:  Low
  • Setup Time:  Medium
  • Replay Value:  Medium - variable player starting powers help keep it interesting to play.
  • Direct Conflict: High

How It Plays

  • Game Mechanics:  This is a program movement game.  Players have a hand of action cards that they play to a common stack.  The card in the stack are then flipped over one at a time and each action is played out on the train.
  • Turn Summery:  The number of turns each round is shown on the round card.  Players must either play an action card from their hand face up or face down as shown on the round card or they draw 3 new cards from their deck.  Actions include:
    1. Move up, down or sideways on the train
    2. Punch another player causing them to move and drop loot
    3. Fire their gun causing the player hit to take one of your bullet cards into their deck
    4. Rob the train of a loot token in that car of the train.
  • End Game:  Game ends after 5 rounds
  • Victory:  The player with the most money wins.

Rules


Video Overviews


Expansion

Colt Express: Horses and Stagecoach


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Publisher: Asmodee


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