Designer: Vlaada Chvátil

Artwork:  Tomas Kucerovsky

Theme:  Two rival spymasters know the secret identities of 25 agents.  Their teammates know the agents only by their CODENAMES.  The teams compete to see who can make contact with all of their agents first.  Spymasters give one-word clues that can point to multiple words on the board.  Their teammates try to guess words of the right color while avoiding those that belong to the opposing team.  And everyone wants to avoid the assassin.

Game Information

  • Player Count:  2-8
  • Play Time:  15 Minutes
  • Ages:  14+
  • Complexity of Rules:  Low
  • Setup Time:  Low
  • Replay Value:  High - Plenty of words and variable setup makes this game play different each time.
  • Direct Conflict:  None

How It Plays

  • Game Mechanics:  This is word, deduction game.  Players form two teams with one Spymaster on each team.  Each spymasters has 8 or 9 spy codenames in the display they need their teammates to guess by giving them one word clues.
  • Turn Summary: 
    1. The Spymaster gives a one word clues and a number.
      • The number is how many codenames in the display that the word describes or is related to.  Teammates can guess that many words plus one more if they haven't yet guessed wrong.
      • The turn is over if an innocent bystander or one of the opponents spies is guessed.
      • If the assassin's codename is guessed, that team loses the game.
  • End Game/Victory:  The game ends when one team's spies have all been revealed.  That team wins the game.




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Publisher: Czech Games Edition (CGE)

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